NeoForgeCondition¶
class NeoForgeCondition(val condition: IACondition) : ICondition
Constructors¶
NeoForgeCondition¶
constructor(condition: IACondition)
Properties¶
archie¶
val ICondition.archie: IACondition
condition¶
val condition: IACondition
Functions¶
codec¶
open override fun codec(): MapCodec<out ICondition>