Skip to content

commonnet.kernelpanicsoft.archie.config.builderColorMapBuilder

ColorMapBuilder


class ColorMapBuilder(resetButtonKey: Component, fieldNameKey: Component, value: Map<String, Color>, factory: () -> Color) : MapFieldBuilder<Int, ColorEntry, ColorMapBuilder> 

Constructors

ColorMapBuilder

constructor(resetButtonKey: Component, fieldNameKey: Component, value: Map<String, Color>, factory: () -> Color)

Properties

addTooltip


val addTooltip: Component

alphaMode


deleteButtonEnabled


expanded


fieldNameKey


@NotNull@get:NotNullval fieldNameKey: @NotNull Component

insertButtonEnabled


insertInFront


keyErrorSupplier


open var keyErrorSupplier: (String) -> Optional<Component>?

removeTooltip


val removeTooltip: Component

resetButtonKey


@NotNull@get:NotNullval resetButtonKey: @NotNull Component

saveConsumer


tooltipSupplier


valueErrorSupplier


open var valueErrorSupplier: (Int) -> Optional<Component>?

valueTooltipSupplier


open var valueTooltipSupplier: (Int) -> Optional<Array<Component>>?

Functions

build


open override fun build(): NestedListListEntry<MutableEntry<String, Int>, MultiElementListEntry<MutableEntry<String, Int>>>

buildEntry


fun buildEntry(): AbstractConfigListEntry<Any>

getCellErrorSupplier


getDefaultValue


@Nullablefun getDefaultValue(): @Nullable Supplier<MutableList<MutableEntry<String, Int>>>?

isRequireRestart


requireRestart



open fun requireRestart(requireRestart: Boolean)

setAddButtonTooltip


open fun setAddButtonTooltip(addTooltip: Component): ColorMapBuilder

setCellErrorSupplier


open fun setCellErrorSupplier(cellErrorSupplier: Function<MutableEntry<String, Int>, Optional<Component>>): ColorMapBuilder

setDefaultValue



setDisplayRequirement


@Contract(mutates = "this")@ApiStatus.Experimentalfun setDisplayRequirement(requirement: Requirement): ColorMapBuilder

setErrorSupplier


setRemoveButtonTooltip


open fun setRemoveButtonTooltip(removeTooltip: Component): ColorMapBuilder

setRequirement


@Contract(mutates = "this")@ApiStatus.Experimentalfun setRequirement(requirement: Requirement): ColorMapBuilder

setTooltip


open fun setTooltip(tooltip: Optional<Array<Component>>): ColorMapBuilder

open fun setTooltip(vararg tooltip: Component): ColorMapBuilder

setTooltipSupplier


open fun setTooltipSupplier(tooltipSupplier: Supplier<Optional<Array<Component>>>): ColorMapBuilder

valueBuilder


open override fun ConfigEntryBuilder.valueBuilder(title: Component, value: Int, list: NestedListListEntry<MutableEntry<String, Int>, MultiElementListEntry<MutableEntry<String, Int>>>): FieldBuilder<Int, ColorEntry, *>

valueFactory


open override fun valueFactory(): Int