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commonnet.kernelpanicsoft.archie.config.builderFloatMapBuilder

FloatMapBuilder


class FloatMapBuilder(resetButtonKey: Component, fieldNameKey: Component, value: Map<String, Float>) : MapFieldBuilder<Float, FloatListEntry, FloatMapBuilder> 

Constructors

FloatMapBuilder

constructor(resetButtonKey: Component, fieldNameKey: Component, value: Map<String, Float>)

Properties

addTooltip


val addTooltip: Component

deleteButtonEnabled


expanded


fieldNameKey


@NotNull@get:NotNullval fieldNameKey: @NotNull Component

insertButtonEnabled


insertInFront


keyErrorSupplier


open var keyErrorSupplier: (String) -> Optional<Component>?

removeTooltip


val removeTooltip: Component

resetButtonKey


@NotNull@get:NotNullval resetButtonKey: @NotNull Component

saveConsumer


tooltipSupplier


valueErrorSupplier


open var valueErrorSupplier: (Float) -> Optional<Component>?

valueTooltipSupplier


open var valueTooltipSupplier: (Float) -> Optional<Array<Component>>?

Functions

build


open override fun build(): NestedListListEntry<MutableEntry<String, Float>, MultiElementListEntry<MutableEntry<String, Float>>>

buildEntry


fun buildEntry(): AbstractConfigListEntry<Any>

getCellErrorSupplier


getDefaultValue


isRequireRestart


requireRestart



open fun requireRestart(requireRestart: Boolean)

setAddButtonTooltip


open fun setAddButtonTooltip(addTooltip: Component): FloatMapBuilder

setCellErrorSupplier


open fun setCellErrorSupplier(cellErrorSupplier: Function<MutableEntry<String, Float>, Optional<Component>>): FloatMapBuilder

setDefaultValue



setDisplayRequirement


@Contract(mutates = "this")@ApiStatus.Experimentalfun setDisplayRequirement(requirement: Requirement): FloatMapBuilder

setErrorSupplier


setRemoveButtonTooltip


open fun setRemoveButtonTooltip(removeTooltip: Component): FloatMapBuilder

setRequirement


@Contract(mutates = "this")@ApiStatus.Experimentalfun setRequirement(requirement: Requirement): FloatMapBuilder

setTooltip


open fun setTooltip(tooltip: Optional<Array<Component>>): FloatMapBuilder

open fun setTooltip(vararg tooltip: Component): FloatMapBuilder

setTooltipSupplier


open fun setTooltipSupplier(tooltipSupplier: Supplier<Optional<Array<Component>>>): FloatMapBuilder

valueBuilder


open override fun ConfigEntryBuilder.valueBuilder(title: Component, value: Float, list: NestedListListEntry<MutableEntry<String, Float>, MultiElementListEntry<MutableEntry<String, Float>>>): AbstractFieldBuilder<Float, FloatListEntry, *>

valueFactory


open override fun valueFactory(): Float