PointerEventType¶
enum PointerEventType : Enum<PointerEventType>
Identifies the type of pointer (mouse) interaction that triggers an event handler.
Entries¶
PRESS¶
The primary or secondary mouse button was pressed inside the node's bounds.
GLOBAL_PRESS¶
A mouse button was pressed anywhere on the screen regardless of bounds. Useful for detecting clicks outside a focused element.
RELEASE¶
A mouse button was released inside the node's bounds.
GLOBAL_RELEASE¶
A mouse button was released anywhere on the screen.
MOVE¶
The mouse cursor moved while inside the node's bounds.
ENTER¶
The mouse cursor entered the node's bounds from outside.
EXIT¶
The mouse cursor left the node's bounds.
SCROLL¶
The mouse wheel was scrolled over the node.
DRAG¶
The mouse was dragged (button held + moved) over the node.
GLOBAL_DRAG¶
The mouse was dragged anywhere on the screen.
Properties¶
entries¶
Returns a representation of an immutable list of all enum entries, in the order they're declared.
This method may be used to iterate over the enum entries.
name¶
ordinal¶
Functions¶
valueOf¶
fun valueOf(value: String): PointerEventType
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
Throws
IllegalArgumentException-
if this enum type has no constant with the specified name
values¶
fun values(): Array<PointerEventType>
Returns an array containing the constants of this enum type, in the order they're declared.
This method may be used to iterate over the constants.